Movie About a Guy Revenge for His Family by the Train Tracks

Mission Guide: Chapter Two

Here we are, the commencement of our new lives... again.

Missions

You now take a new safehouse in Bohan, later on the last ane was burned down by the Russians. Roman says it's fourth dimension to "offset over again." In this chapter, Mallorie introduces you to 2 of her friends - Manny Escuela and Elizabeta Torres - both of whom provide piece of work for Niko. Algonquin is unlocked after the mission "Accident Your Cover," and Alderney becomes unlocked at the finish of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew upward with. Manny is trying to "clean up the streets," and he's making a video to tape his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, go far a vehicle with Manny and go to the dealer'southward place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, merely don't get as well close to him or yous will spook him. Stay at least two auto lengths behind him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to choice upwards Jay (the camera guy) while you're taking intendance of business. Shoot the lock on the door, and then take comprehend behind the wall. Have out every bit many dealers as you can from outside the warehouse before moving inside. At that place is no time limit hither, so you can take equally long as you lot like.

Escuela of the Streets Escuela of the Streets

There is one dealer immediately to your right inside the warehouse, and several straight ahead. Once you've taken out as many as y'all can from outside the warehouse, move within and immediately take cover behind the one of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Use encompass at all times, and watch out for the last dealer behind the pillar in the centre of the warehouse. Leave the warehouse once all the dealers have been eliminated, and watch the cutscene equally Manny [quite happily] takes all the credit for your piece of work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to chase Niko down and kill him, because he never paid Bulgarin the coin he owed him.

Manny introduces Niko to Officer McReary, before providing the details of the adjacent mission. The mission is very like to the previous mission in terms of the main objective (have out some gang dealers) except this fourth dimension it's a picayune easier.

Street Sweeper Street Sweeper

Get to Windmill Street where the gang members are situated, and run over the ii gang members that are continuing by the garage. Once you take been spotted, two of the gang members will effort to escape in a car, so requite hunt and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and then finish them off before going back to kill the final remaining gangster at the garage. Y'all can kill him even so you lot like, though running him over is without a doubt the simplest selection.

Street Sweeper Street Sweeper

Phone Mallorie has some more than piece of work for you, this time from a grapheme called Elizabeta Torres. Follow the 'E' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, telephone call 911 and press 'one' to summon a constabulary car. When the cops arrive, steal their machine and lose your wanted level. When you lot lose the wanted level, Niko will automatically phone call Brucie for further instructions. Brucie wants you lot to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the constabulary machine and access the police estimator. Select 'Search Police Records' followed by 'Search Past Name' and so use the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and then go out the police calculator.

Search and Delete Search and Delete

Go to Rivas's business firm and walk into the yellowish marker. During the cutscene, Rivas makes an escape through the bath window. Exit the building through the door you came in, and begin chasing Rivas. Shoot his car until it blows up, and so run him over when he attempts to escape on pes. Niko calls Brucie to ostend that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to run into him for more work.

Co-ordinate to Brucie, the guy you only killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants yous to get it and bring information technology back to his garage. When yous get inside the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the automobile back to Brucie's garage. The two thugs volition chase and shoot you the whole way back. Be careful when turning corners, because the auto volition go damaged very quickly if they manage to block you. Get the car dorsum to Brucie'south garage in i piece to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite elementary; the only matter y'all need to be careful with is your handling of the car. Be patient and boring downwards when turning corners and y'all should be fine. The automobile will [probably] exist heavily damaged past the time you lot get information technology back to the garage, but that doesn't affair.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko most Roman, because he's been "gambling similar an animal" and he's out of command.

Rivas's cousin owes Brucie a lot of money, and then he wants Niko to go and accept care of him. During the cutscene, Roman creates a profile for Niko on Love Meet, which he's going to use to effort and arrange a date with Rivas's cousin. Go to the [e-mail protected] internet cafe, and Niko will automatically call Brucie once he arrives there. Brucie tells yous to log on and access love-encounter.internet, and then search for a guy called French Tom.

Out of the Closet Out of the Closet

Go to i of the reckoner terminals and access the spider web. Get to dearest-meet.cyberspace and click on the 'males' icon, and so locate French Tom. Curl to the bottom of the page and click on the button to suit a engagement. Yous are at present free to comport other business while you expect for French Tom to respond. Once he does reply, Roman will send a text message telling yous to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to meet him at the 69th Street Diner on Hove Beach at 18:00, and so go there and wait for him. Approach French Tom within the diner, and Niko will begin talking to him. When you are ready, stand up and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who so introduces Niko to Patrick McReary, a guy she's setting upward a deal for. Elizabeta doesn't trust the guys that Patrick will exist dealing with, so she wants Niko to act equally his "guardian angel" and brand sure that nothing goes incorrect. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place side by side door.

Luck of the Irish Luck of the Irish

Become to the building in South Bohan, and then become up to the roof and collect the sniper rifle that Patrick has left for y'all. Stay crouched and lookout over the deal using the sniper burglarize. Nigh 25 seconds after the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper rifle and take out all of the attackers. Take your time with each shot and deal with one person at a fourth dimension.

Luck of the Irish Luck of the Irish

I of the attackers gets in a tussle with Patrick, so snipe him, and then iii more attackers will make it. Once y'all accept taken out the three attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to consummate the mission. Afterwards, Niko calls Elizabeta to let her know that Patrick is safe. She invites you back to her apartment for more than work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a heir-apparent for him, and she wants Niko to oversee the bargain and ensure that everything goes okay, so the objective is similar to the previous mission. She also introduces Niko to Playboy X, who's going to be assisting you at the deal. Take Playboy to the contact's apartment, and follow him upward to the third floor to run across Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, information technology becomes credible that the dealers are infact undercover LCPD officers. Discover comprehend, and take out all of the attackers. Take your time and pick them off one at a time, and and so brand your way upward to the next flooring. Equally you get out the room, there are 2 officers immediately to your right. Take them out, and and so follow Playboy upwards to the side by side flooring, where more officers are waiting to attack. There is a showtime help kit situated on the roof, and then collect it if yous need it and and then use the wall every bit cover. Accept out the two remaining officers, and more than volition begin to brand their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officer is waiting to attack y'all. Once he is dead, a two-star wanted level appears. Make your way downwardly to the footing floor, but watch out as there are ii more officers waiting for you on the stairs. Once you escape from the edifice, get in the car across the route and lose your wanted level with Playboy. Finally, take Playboy 10 back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has collected insurance coin from the old cab depot, and has invested the money in a brand new i. The concern is up and running.

TXT Playboy 10 has some work for Niko. Follow the 'X' icon on the radar to go and see him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who have been "bad-mouthing him" subsequently watching his new moving-picture show. It seems they weren't impressed. Become to the Algonquin Span and end in the xanthous marker facing s.

The Puerto Rican Connection The Puerto Rican Connection

The target yous are looking for is on the train, so you lot need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Artery in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Brand your fashion upwards to the platform and eliminate the iii targets. It might exist useful to have comprehend before launching your assault, but if you outset with full health and a decent (quick) weapon such every bit the Micro-SMG and then it shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing y'all to run into him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and see her.

During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her accept "ripped her off large time," and she needs Niko to go to the erstwhile hospital on Colony Island and go her coke back. The old infirmary is heavily guarded by dealers, and you volition demand to eliminate all of them in social club to become to Elizabeta's coke. In one case yous have the coke, yous'll need to escape from the hospital, so it may be a good idea to go to the one-time infirmary before starting the mission to telescopic it out first.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A adept way to start would be to stand well away from the compound, and snipe as many of the dealers as possible earlier going in. The old infirmary is surrounded by metallic fencing, and at that place are two areas of broken argue which you tin employ to enter the complex - i on the north side and one on the east. You lot should enter via the northward gap and escape using the eastward gap. Enter the building itself via the doorway on the east side of the building. Take cover at all times and eliminate anyone who attacks you lot.

The Snow Storm The Snow Storm

An SMG in addition to a heavy slice such equally the attack rifle is recommended. You'll demand enough of ammo, full health and armour earlier starting the mission. Have your time, take cover at all times, and eliminate anyone in your path. Be careful when y'all are going through the chief corridor section of the building, as at that place are attackers on the upper level of the complex besides every bit on the ground - refer to the radar to see which ones are above you. There are first aid kits located throughout the complex, and then proceed an center out for them. The coke is being guarded in a room by two dealers. Waste material them, and then pick upwardly the purse of coke.

The Snow Storm The Snow Storm

Once yous have the coke, Northward.O.O.S.E will brainstorm to raid the old infirmary, and a chopper arrives. Make your way back to the corridor, and go dorsum out exactly the same way you came in. There are two officers waiting to shoot you almost the entrance of the building. There is as well a further officeholder waiting outside, who is taking cover behind a burned out vehicle. As mentioned earlier, exit the complex using the gap in the fence on the east side of the building, and then speedily jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

Once yous have shaken the cops off, go back and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that it's "her job" to go on an middle on Niko! She says the cops are gear up to have down Elizabeta, and demands that Niko easily over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the law are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon get in at the apartment and brainstorm recording a new piece for their picture show, where they accuse Elizabeta of messing up the streets Still, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her automobile and become rid of them. Elizabeta knows a dr. that will deal with them.

Have a Heart Have a Heart

Accept the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no fourth dimension." Splendid!

Have a Heart Have a Heart

Brucie wants to bear witness off his new automobile past taking part in a street race, merely Lenny (the mechanic) screwed something upwards, and he now has nothing to race with. Brucie wants Niko to take him to Freetown Artery in Willis so that y'all can take Steve's car to the race instead. Information technology's a yellowish Comet.

No. 1 No. 1

Once you have the car, go to the starting point and prepare to race. As long as y'all don't crash, you should be able to finish first with fairly relative ease. Take it piece of cake at corners, slow downwards and restriction properly otherwise information technology could cost yous the race. The other 5 drivers aren't exactly great - they tend to crash a lot, so all you need to practice (basically) is non crash!

No. 1 No. 1

Take Brucie home once the race is finished, to complete the mission.

No. 1 No. 1

Playboy's old friend, Dwayne Forge, merely got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the next mission, and he explains the details of the job on the way there. Apparently, the mafia take taken over a structure site belonging to Yusuf Amir, a big real manor programmer who Playboy is aiming to impress. Playboy wants you to have out the mobsters guarding the site, and regain command of information technology for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the car in the alleyway to think the weapons (a sniper burglarize and grenades) and and so walk into the window cleaning platform. Make your way to the superlative of the building, in society to requite yous a clear view of the enemy lookouts. Take out the three lookouts (i-3 on diagram) using the sniper burglarize, and and then take out some of the guards on the ground to make life a little easier when you enter the structure site later. Once you lot've taken out as many guards as possible, go dorsum to the platform and caput into the construction site. Y'all can take the machine in and and then utilise it as encompass.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Have out anybody in your way, and then head towards the start union leader, who is represented by a ruby blip on the radar. Take cover at all times, and utilize the grenades to take out multiple enemies at once. In that location is a starting time assistance kit on the upper level of the structure site, situated at the top of the ramp. Don't move out of encompass until you are sure there are no more attackers. Soon, a helicopter arrives with fill-in for the final remaining marriage leader. Once once more, take cover and eliminate anyone in your way. Impale the concluding union leader to consummate the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy will comprehend whatsoever costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he'south pissed off at two things. Firstly, he'due south bellyaching that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he'southward pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who apparently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He and so offers to take intendance of Jayvon.

Ruff Rider Ruff Rider

Become to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and y'all now have the selection of executing Cherise or letting her live. If you let her live, yous'll meet her once more later on in the story, but it's entirely your choice and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the wheel parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he's dead, so pickup the money that he owes to Dwayne. Niko calls Dwayne to suit a meeting at the Cluckin' Bell in Algonquin, so he tin paw over the money.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison. He says one of the things he lost was a strip social club in Bohan called "The Triangle Order", which was taken over by gangsters after he got sent to jail. Niko promises to accept information technology back for him.

Undress to Kill Undress to Kill

Enter the strip society in Bohan, just don't enter with a weapon drawn or security will attack yous. There are 3 managers inside the club, and the get-go affair you'll need to practise is work out who they are. Approach the starting time two men you see when you enter the strip club, and heed in on their conversation. They will reveal the location of the first director, Jose, who is in the staff room counting money. Exit Jose for at present, and approach the stripper and the human standing beside the phase. The conversation will reveal that the man (Javier) standing next to the stripper is the second director of the club. Don't kill him all the same, instead become to the back room where the 3rd manager is located, then that you at present take the locations of all 3 managers.

Undress to Kill Undress to Kill

The locations of the managers should now be highlighted on the radar. Go dorsum to the first manager (Jose) and impale him silently using fists, a baseball bat or a knife, so that you don't concenter attention from the security. Jose has a gun, so impale him earlier he manages to fire a shot in, otherwise security will be alerted. Now approach the second manager who is standing by the phase, and take cover backside ane of the tables in the club. Kill him, and and so take out the security men who attack you afterwards. Once virtually of the security people are gone, leave the guild and follow the 3rd director, who attempts to escape in a car. Perform a drive-by shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

In that location is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is showtime to "go on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. Yous need to take a photo of the squad with your new cellphone (given to you by Playboy X) then send him the photograph so that he tin tell you which one to impale.

Photo Shoot Photo Shoot

At that place are five people in the basketball game courtroom. Go a photo of them and ship information technology back to Playboy, but don't get too close to them or they will spot you. Playboy volition telephone call you a few seconds afterward and tell you which one to impale - each time you do the mission information technology's a different person, so you tin can't kill the aforementioned person every time! If yous kill one of the targets before Playboy gets dorsum to you, the coiffure volition divide and you lot'll have to kill all of them, but if you follow the instructions this shouldn't be the instance.

Photo Shoot Photo Shoot

You can kill Marlon and the other gang members by shooting through the contend, you lot don't need to go into the basketball court. Once he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your treatment of the strip club situation. He doesn't desire you helping Dwayne if it's going to "mess up his business concern interests."

Phone Michelle calls and says information technology'due south of import that y'all encounter her at the United Liberty Newspaper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come home terminal night.

Michelle reveals that her existent name is Karen, and takes Niko to come across a friend in function 396. The homo (who refuses to reveal his proper name) wants Niko to discover out almost a person called Oleg Minkov, who lives in Iroquois back in Hove Embankment. Become to Oleg's apartment and notice out anything you can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, and so he kicks the door down and calls the friend from U.L. Paper. He tells y'all to check Oleg'south emails, and call back with any information that would betoken his current whereabouts. Access Oleg's emails and click on the latest email from "Vasily". It talks about a meeting at a jewellery shop on Tulsa Street. Niko calls dorsum and the man tells him to kill Oleg at the jewellery shop.

Wrong is Right Wrong is Right

Get a auto and stop in the yellow marker at the destination. Oleg attempts to escape, and then chase him downwards and kill him. When y'all attain Little Italy in Algonquin, Oleg will take a route which becomes blocked by structure material, so quickly opposite out of there and find a different route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants you to get and come across him. He has an important thing to discuss.

Dwayne has irritated Playboy 10 to such an extent that he now wants him dead. Playboy wants Niko to carry out the hit for him, but Niko says he'll accept to take fourth dimension to consider it. Playboy will exist in touch before long.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to impale Playboy Ten! You now have a decision to make.

Phone Playboy Ten calls to ask Niko if he has reached a conclusion yet. Niko says he knows what he'south going to do, and you at present have the pick of killing either Playboy Ten or Dwayne.

Who you make up one's mind to kill is entirely your choice. Each selection has its own benefits, though killing X appears to be the favoured selection amongst the bulk of GTA IV fans. Killing Playboy X will earn you his loft (which will human activity as a new safehouse) in addition to a new outfit, and it also ways that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you lot $25,000 only Playboy refuses to speak to y'all after, so in that location are no other benefits autonomously from that.

The Holland Play The Holland Play

If you decide to kill Playboy X, head over to his apartment in North Algonquin. He has four or five people protecting him in his flat, and so be prepared with plenty of ammo and armour. Accept cover behind the door at the elevator, and eliminate each of the guards in the flat. Throwing a grenade into the apartment should accept intendance of near of them.

The Holland Play The Holland Play

Approach 10, and he will jump across the roof to the opposite building, and effort to make a run for it. Make your way to the ground floor and follow him. More than of Playboy's guards arrive in a desperate bid to protect him, so target them and shoot them, merely don't worry about X getting away because he will achieve a dead end. Use the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to choose that option instead. Go to his flat, walk into the yellow marker and watch the cutscene which follows. Kill Dwayne'due south crazy bat-wielding friend, and so use the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped past some Russians that he owes money to. This call is the start of the mission "Hostile Negotiation."

In this mission you need to rescue Roman, who is beingness held earnest past Dimitri'south men at a warehouse off Lompoc in Bohan Industrial. Ensure you lot have full health, armour and enough of ammo before starting the mission. There aren't whatever specially difficult aspects of the mission, merely you lot'll demand to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his caput.

Hostile Negotiation Hostile Negotiation

Walk into the xanthous marker at the warehouse when you are ready to begin. Roman is beingness held on the top flooring of the warehouse. When you take control of Niko, he will automatically take cover behind the wall. Take out each attacker one at a time, and don't move out of embrace until you are sure there are no more gunmen. Blind fire if necessary. In that location is a showtime aid kit straight alee if you lot need any health. Try to impale as many attackers on the kickoff flooring from the basis floor before going upward there - this will make your job a lot easier when you somewhen do achieve the first flooring.

Hostile Negotiation Hostile Negotiation

Once you lot've taken out as many people as possible, motion up to the offset floor and immediately look for cover. Take out any remaining attackers, and then move towards the second floor. If you need any health, the kickoff aid kit on the ground flooring should have respawned by at present, so become dorsum downwardly and collect it.

Hostile Negotiation Hostile Negotiation

Turn left every bit before long every bit you reach the second flooring, and once again find cover. At that place's a first assistance kit on the wall up ahead should yous crave it. Take out anyone in your style, and then go on to the top flooring where Roman is existence held past his kidnapper.

Hostile Negotiation Hostile Negotiation

You'll know when yous accept reached the pinnacle floor because the arrow on the light-green radar blip will disappear. When y'all enter the room where Roman is being held, Roman and his kidnapper sally from behind a desk. You lot need to use free-aim to kill the kidnapper and complimentary Roman. Shooting him once in the arm should be plenty, but be careful not to fire at Roman. In one case y'all take successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman's gambling addiction.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You can at present save your game there.

U.50.P.C. want Niko to find someone, and he'll demand access to a law computer in guild to do so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.

TXT Your contact sends yous a text message containing a photo of the target. You'll demand to upload this photograph to the constabulary computer in social club to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Find a police automobile and admission the on-lath reckoner. The easiest mode to become a police auto is to dial 911 on the cellphone, and then steal the car once the cops arrive. Lose your wanted level once y'all take the car, and then stop and admission the computer. Select 'Search Constabulary Records' followed past 'Search past Photograph', and and so upload the photo of the target sent to you by the contact. His name is Adam Dimayev, and he's wanted for financing terrorist activity. Marking Dimayev's hangout on the radar, and then become after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by around ten people, and your contact states that you lot must eliminate all of them. Start on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). There is no time limit, so you can have as long as you like to eliminate all of them. You lot can have them out systematically one-by-one (using cover behind the various objects in the environment) or y'all tin can just launch grenades and take them out several at a time. If you demand health at whatever time, get to Yorktown Avenue where there are no attackers present and dial 911 for paramedics. The paramedics will then go far and give you health, but only at a price.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you on a job well done, and says y'all are 1 step closer to finding the human being you are after.

Some guy is moving a lot of money for terrorists, and U.L.P.C. need him "neutralized." Take hold of a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow it to its destination earlier attempting to steal information technology. The chase ends at Kunzite Street, Westminster. Let the helicopter land, and and so move in and take it.

Dust Off Dust Off

When you bulldoze in towards the helicopter, there are 3 guards up ahead, so bulldoze at full speed and accept out as many as you can by simply running them over. So get out of the vehicle, take cover and eliminate any remaining guards.

Dust Off Dust Off

Go in the chopper and fly to the dropoff point on the s side of the airport. Land at the location indicated by the xanthous blip on the radar, and then a cutscene will show ii FIB agents taking control of the chopper. Mission complete. Niko calls the contact after the mission, who says that his men "have the chopper" and "volition get it back to you lot" presently. Manifestly you're going to use the chopper subsequently to eliminate the guy they are afterward.

Dust Off Dust Off

Officer McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all most" Niko'southward activities, and threatens to expose him unless Niko does some piece of work for him. Some guy is blackmailing McReary, but he doesn't know who it is. He has arranged to do an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to telephone call him there from the viewpoint.

Call and Collect Call and Collect

When you get in at the viewpoint, Francis will send a text bulletin containing the phone number of the blackmailer, and you must call this number and wait out for a person answering their phone, so that you know which person to impale. Keep talking to the blackmailer until yous identify him.

Call and Collect Call and Collect

Kill the blackmailer once yous have identified him, collect the storage device for Francis, and so lose your 2-star wanted level. Once that is done, accept the photographs on the storage device dorsum to Francis to cease the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is set" and that you must use information technology with Lilliputian Jacob to have out the target.

Come across Little Jacob at the salve 1000 off Grummer Road and go into the chopper. The target is in some other chopper, flying around Liberty Urban center, and you'll need to follow him and wait for an opportunity to take it down. U.50.P.C. don't want any noncombatant casualties, so you'll have to wait until the target is flight over the water before firing a shot at information technology.

Paper Trail Paper Trail

One time you reach the water beyond the Banker Bridge, get shut to the chopper and stay level with it on the right hand side so that Little Jacob can get a adept shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is downward, take Jacob back to the helipad at Marriage Drive East to complete the mission. Niko calls U.L.P.C. afterwards to confirm that the hit was carried out successful. The contact acknowledges your piece of work, and agrees to call you when/if he finds whatsoever information on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer yous some work. You can take missions from Packie by following the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to get one-on-one with him by arranging a job interview. Yous'll need to expect dainty for the interview. McReary will electronic mail you more details presently, so head over to an net cafe afterward the cutscene.

Final Interview Final Interview

Access one of the computer terminals at the internet cafe, and click on the "Goldberg, Ligner & Shyster" advert to access their website. Then go to the "Careers" page and submit your resume. Niko calls Francis subsequently you leave the cafe to confirm that the application has been sent. You at present demand to wait on a telephone call from GLS. You tin can kill fourth dimension past doing other missions and activities, or you can advance fourth dimension by six hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS volition call to arrange an interview with Mr. Goldberg. The fourth dimension of the interview will exist added to your organizer automatically - you demand to exist at the lawyers' office by 12:00 the following day. Now head over to Perseus and buy yourself some new clothes. Y'all'll need a accommodate, a tie and some nice shoes for the interview.

Final Interview Final Interview

One time y'all have everything y'all need, head over to the lawyers' office (indicated by the necktie icon on the radar) and walk into the yellow marker to brainstorm. Get and talk to the receptionist, and then follow her to Mr. Goldberg's function. The interview will begin, and a few seconds later yous will have control over Niko. Stand up when y'all are ready to kill Goldberg, kill him and and then call back the files from his desk-bound. The receptionist triggers the alarm, and you lot at present have a two-star wanted level. Smash one of the windows in the office, jump outside and get rid of the cops. Accept the files back to McReary once you lot're done.

McReary wants Niko to take down a drug dealer (chosen Clarence) in East Holland for $2000, but Niko demands $5000 instead. McReary says information technology would take too long for him to collect all the evidence against Clarence, so he wants to save himself some work by getting Niko to perform a hit.

Holland Nights Holland Nights

Head over to the projects in East Kingdom of the netherlands, and ensure that you accept plenty of wellness and ammo before commencement. McReary recommends getting to the 2d floor before you brainstorm shooting anyone, simply you can do it in any manner you like. One time you reach the third flooring, there are gunmen taking comprehend up ahead, and a first aid kit on the wall to your right. Take them out, and a third gunman will come down the stairs backside you, and then watch out. Remain cautious as y'all arroyo the roof - there are several more gunmen waiting there. In one case everyone has been eliminated, approach Clarence and you will accept a selection to make - you lot can either execute him or make up one's mind to allow him live. Walk away if you lot wish to spare his life, you'll meet him after if this is your selection.

Holland Nights Holland Nights

If you desire to kill Clarence and you wish to avoid whatsoever unecessary shootouts, go back onto the road before entering the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the 2d flooring. Impale Clarence, and evade the two-star wanted level to consummate the mission. If yous don't go the shot correct the offset time, Clarence will flee and yous volition have to enter the projects and do things the hard way.

Holland Nights Holland Nights

If y'all spared Clarence's life, or if you decided to impale him the hard way, a ii-star wanted level is gained and police surround the projects. Most of them will occupy the west half of the complex (which is the bit you are currently at) so head over to the e department and go downward the stairs that way. Plough left when y'all attain the lesser, and so left again. Utilize the gate to become out, then find a vehicle and evade the cops. If you're lucky, you lot should exist able to escape from the projects without having to face any cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was merely the boss of the organization, and now his chief lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for y'all in a car across town.

Lure Lure

Get in the machine and then head to the dealer'due south apartment off Denver Artery. Go to the rooftop of the building opposite the dealer'southward flat, and dial his phone number (545-555-0122) to lure him to the window.

Alternative ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get up to find out why his Tv stopped working).
  2. Shoot the television screen inside the dealer'south business firm (you lot won't have much fourth dimension to shoot him if you choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, so leave the building to consummate the mission.

Lure Lure

Packie introduces you lot to his mother and his sis, Kate. Kate seems interested in Niko, merely Packie warns him to stay abroad from her. Later on the cutscene, get in a auto with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse so yous can get a clear view of the deal that'south going downwards with the triads. Climb onto the objects, jump onto the ledge, shimmy beyond, and so climb onto the roof. A brusk cutscene will show a gunkhole arriving with some boxes which Patrick wants to steal. His programme is to wait until the dealers accept loaded the boxes into the truck, and so steal the truck and render it to a garage.

Harboring a Grudge Harboring a Grudge

Climb downwardly the mini motel, observe cover, and begin taking the dealers out. Molotovs or grenades would be useful at this betoken, equally there are a lot of attackers. Packie will assist you (from the roof) and detract some of the attention. In that location are several dealers within the warehouse, then exist cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and wait for Packie to get in, so accept the truck to Ray Boccino'southward lockup in Westminster. Some more dealers volition begin chasing and shooting at the truck once you leave the warehouse, and then drib a few grenades to get rid of them. Packie introduces you lot to Ray at the end of the mission, and Ray agrees to phone call you some time with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia after Ray tipped them off nearly a large payment they received. Find a four-door car and drive to the waste direction plant under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to get into the depot, and waste whatsoever guards exterior. Grenades may be useful here, but exist sure to have cover at all times. Packie and the guys should be able to handle a few of the guards, just you'll need to deal with most of them. Follow the guys within one time the guards have been taken out. There's a kickoff aid kit at the door should you need any health.

Waste Not Want Knots Waste Not Want Knots

Detect cover as soon as you enter the building, and once again pick off each of the guards 1 at a time. Get for the baby-sit whose up in the part before going for the others. When yous are ready, continue towards the office at the top of the stairs where the cash is stored. Lookout man out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once you accept nerveless the cash, more guards will enter the edifice and begin firing. Clear the ones nearest the go out and and then make an escape - leave Packie's friends to deal with the residual. Meet Packie outside and so swim towards the gunkhole. Await for Packie to get on, and accept him to the pier beyond the East Borough Bridge to consummate the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can do him a favour by taking his sister Kate on a engagement. The McReary brothers are concerned most her because she hasn't been out in a long time. Give her a telephone call.

Phone Ray Boccino calls and invites y'all to meet him at Drusilla'due south in Piffling Italy (Algonquin) for some piece of work.

TXT Packie and his brothers have a large chore planned, but you lot'll need a conform and tie first from Perseus in Algonquin first. You lot need this in social club to start the mission "Iii Leaf Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business concern. Later on the cutscene, notice a four-door motorcar and take your partners to the bank in Algonquin. Packie explains the plan on the mode there - each person is going to have out a security guard each when they make it, and and then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot by one of the civilians. Subsequently the cutscene, go down to the vault and get the money. The cops become enlightened of the robbery, and soon the unabridged building is surrounded by LCPD and North.O.O.Due south.E. officers. Make your way out of the building and take embrace backside a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - then follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to accept out the cops upward ahead. All the N.O.O.South.East. officers must be eliminated before Packie and Derrick can proceed. Once they exercise, follow them, and again clear the path.

Three Leaf Clover Three Leaf Clover

When y'all reach Chinatown, watch out for the cops who are situated on the fire escapes to a higher place yous. Over again, articulate the path for Packie and Derrick, and and then follow them down the alley. More than police force arrive in a chopper, so Packie decides to use the subway as an escape road. Follow Packie and Derrick into the subway, and kill the two police officers immediately to your correct as you enter. Utilize the pillars as cover when you attain the area with the ticket machines, and take out anyone who is in your way.

Three Leaf Clover Three Leaf Clover

At that place is a first aid kit attached to one of the pillars, so take hold of information technology if you lot need wellness. Follow Packie and Derrick downwardly to the platform, and employ the third (final) pillar every bit cover. Throw some grenades across to the other side to take out the attackers, and so follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

One time you reach street level, find a four-door automobile and get in information technology with Packie and Derrick. You'll need to cross the Algonquin Bridge to get back to Packie'southward place in Dukes, but police force accept blocked it off, and then it is recommended that you lose your wanted level before attempting to cross the bridge. Use alleys and small roads when trying to escape from the cops - y'all'll lose them much easier that way. Take Packie and Derrick dorsum to Middleton Lane to complete the mission, and enjoy your hefty $250,000 advantage.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your help with. Follow the "GrandChiliad" icon on the radar to take missions from him.

Phone Packie wants you lot to practise some work for Derrick McReary, every bit a personal favour to him and Gerry. They say they will comprehend any expenses. You can find Derrick at the "DM" icon on the radar.

malonefatichaddent.blogspot.com

Source: https://www.gta4.net/missions/chapter-two.php

0 Response to "Movie About a Guy Revenge for His Family by the Train Tracks"

ارسال یک نظر

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel